![]() ![]() No no, it's organized for the shops' benefit. Even now, I can have multiple floating, resizable windows on a Galaxy device while I can not on an iOS one. In addition, maximized windows are ubiquitous on mobile platforms and are a paradigm that Apple seems insistent on, considering how hard the Android (and Microsoft before their inevitable mobile death) companies are working on solving the multi-tasking problem. "Power" users (devs, creatives, traders, PMs, CSRs, etc) will best use the environment in any OS, for their use case. These same people will use the expander in macOS, or just use their computer with a single half-sized window in the middle of their screen. Usually by regular old users that just want a browser, tax program, video game, etc and that Windows doesn't get in the way of. Single task, maximized windows are a user paradigm. Multiple document interfaces were a first class citizen for a decade and a half, so clearly they understand and encourage window use. ![]() And I don't think I've had a window open maximized since the XP days. Windows-style? Microsoft's APIs and design paradigms are as floating-window focused as they are maximized-focused. > (If you've only ever got comfortable with a windows-style "maximised window" approach, you'll probably disagree with me, however). (If you've only ever got comfortable with a windows-style "maximised window" approach, you'll probably disagree with me, however). I miss the days when chat apps had separate windows for each chat, and a buddy list you could pin to the side of the screen. It's unfortunate because a single window user experience is limiting - and people are forgetting that anything else is even possible. I think this trend is probably due to the convergence of desktop app design with the web, which is inherently single window - and traces its roots back to window.open() being abused by pop-up ads. ![]() Electron adds a dev tax for multiple windows, such that folks don't really think to do it. Apple's going down this route with their recent app redesigns from multi-window to single window, likely due to a (selfish) desire to unify with iPadOS. I'm grumpy about the recent trend towards apps living in one monolithic window. To me, this is what made macOS so great for creative tasks. Transient "palette" or "panel" windows allow for a short term buffer (think a find/replace panel). Physically arranging windows allows for a much more solid multi-tasking experience, and encouraged direct manipulation of content e.g. People generally have pretty good spatial sensibilities, and I feel like modern OS designers seem to forget this. ![]()
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